Tuesday, 15 May 2012

My 100 words

The idea behind my level is to resemble an old school video game, the character is faced with the challenge to get the through the level avoiding various obstacles in his way, these obstacles are the animation element to the level, as the character progresses thought the level the wall start moving in his way. the goal of the level to get to the other side where you are presented with a small sunny island, pond and water fall.
I'm using lighting to to show threat and danger inside the level, also to light the way inside the corridor.

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