Tuesday, 15 May 2012

Model in CryEngine





Model in CryEngine with island and water fall

My 100 words

The idea behind my level is to resemble an old school video game, the character is faced with the challenge to get the through the level avoiding various obstacles in his way, these obstacles are the animation element to the level, as the character progresses thought the level the wall start moving in his way. the goal of the level to get to the other side where you are presented with a small sunny island, pond and water fall.
I'm using lighting to to show threat and danger inside the level, also to light the way inside the corridor.

Sketch Up Model



Sketch Up Models Pre Import

Monday, 19 March 2012

Initial 3D models

 Composition
 Contrast
 Rhythm 
 Datum
 Figure Ground
 Hierarchy 
Symmetry 

Wednesday, 14 March 2012

3D

Symmetry 
Rhythm
 Composition 
Contrast 

 Hierarchy
Figure Ground
Datum

Tuesday, 6 March 2012

Datum Pattern

Datum Pattern

Figure Ground Pattern

Figure Ground Pattern

Contrast Pattern

Contrast Pattern

Hierarchy Pattern

Hierarchy  Pattern

Composition Pattern

Composition Pattern

Rhythm Pattern

Rhythm Pattern

Symmetry Pattern

Symmetry Pattern

Page 7, Datum, Figure Ground

Page 7, Datum, Figure Ground

Page 5, Hierarchy, Contrast

Page 3, Hierarchy, Contrast

Page 2, Proportion/Composition, Rhythm/Repitition

Page 2, Proportion/Composition, Rhythm/Repitition

Page 1, Symmetry

Page 1, Symmetry